What's the true mark of a good Roguelike? Permadeath? Procedural generation? Dangerous loot? I'd argue that it's something else, something that emerges from all these elements. In a good Roguelike, ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
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