I don't usually take the time to write out a review here on Gamespot (in fact, this is my first one), but I just read the review that gave "The Gunstringer" a 3.0 out of 10 and wanted to offer a ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. You don’t need to be ambidextrous to play The Gunstringer, but it ...
Indie developer Twisted Pixel is working on the first indie-developed title to support Kinect. And it's a pistol-packing, puppet-prancing treat... There aren't enough undead cowboy puppet games.
Kinect game The Gunstringer may be an Xbox Live Arcade release - a first for a Western developer. Joystiq spotted (and captured a picture of) the game on Xbox.com categorised as an Arcade title - a ...
The question of whether Kinect games can find success with core gamers hasn't yet been answered satisfactorily. Q-Games' brief, barmy Child Of Eden certainly offered a unique experience, but with ...
The Gunstringer is bringing the heat to the West with its new DLC installment, El Diablo's 'Merican Adventure, available now on Xbox Live for 240 Microsoft Points. The 'Merican Adventure has players ...
The Gunstringer got another piece of downloadable content today, titled "El Diablo's 'Merican Adventure." It coincides with the release of The Gunstringer itself as a Games on Demand release. For ...
The Gunstringer: Dead Man Running is a significant departure from the original game. For one thing, it's not a Kinect game for Xbox, but rather a Windows 8 game for PCs and tablets. For another, ...
The Gunstringer is one part gritty Western and one part comedy panto, filled to the brim with maniacal energy and zany fun, writes Nick Cowen. Readers who are paying attention may now believe that you ...
As recently as yesterday, Child of Eden was the best reason to own a Kinect for your Xbox 360. It’s still out there and still worth every penny, but the “best reason” award has officially changed ...
One of the side-effects of discussing games designed for disruptive new technology is the need to establish whether the controls work as intended. It happened with Wii, with iOS, and it’s happening ...