The creator of the recently canned Portal 64 project released a new video telling everyone "Don't blame Valve," adding that the actual release of the fan remake of Portal on a Nintendo SDK was highly ...
Portal 64's creator doesn't hold a grudge against Valve for pulling the plug on their project and doesn't want fans to either. James Lambert, creator of Portal 64, was last week asked by Valve to ...
Portal 64, a very cool-looking Nintendo 64-inspired Portal demake, was cancelled earlier this week because of Valve, but its dev doesn't want you to be mad at anyone. We all love a good demake, and ...
Portal is undeniably iconic, as is its sequel. Sadly, in true Valve fashion, we have yet to see a third official game come to light. The lack of a new entry in the Portal series isn't stopping fans ...
Valve has issued two DMCA takedowns and brought the hammer down on two popular mod projects in what's widely regarded as a surprise move for the developer, publisher, and Steam platform owner. We ...
A fun-sounding project, a Nintendo 64 demake of Portal, has been pulled from Steam. It’s developer, however, is imploring people not to get angry with Valve, suggesting his idea was always doomed from ...
Although Portal arrived 11 years after the N64 debuted (and five years after the GameCube, the N64’s replacement, was released) a talented developer is slowly pulling off the seemingly impossible task ...
Yes, but most Patreon's don't make a million dollars. Valve might start to take notice if the guy made a million dollars, but beyond that, if he gets some rather small amount like $25k, it probably ...
In 2007, Valve released the iconic first-person mind-bending puzzler Portal. Set in the clinical Aperture Science Laboratories, it introduced the 'Portal Gun' to create one of this century's most ...
So I'm a little unclear - does this guy have access to the Valve Source Engine that was used for portal and he's porting it, or is he just re-making it from scratch? If he's building a whole game ...