Google Play has launched a set of new features aimed at improving how players discover, purchase and play games across mobile devices and PC.
Swedish games company Stillfront Group has made changes to its Nomination Committee ahead of the company’s Annual General Meeting set for May 13th, 2026.
Adtech firm Mobvista has reported full-year revenue of $2.05 billion for 2025 to mark a 35.7% increase compared to the previous year.
Over the last two decades, the Nordics has become one of the global games sector’s most notable examples of a region punching ...
We spoke with founders across the continent to gather their perspectives on whether monetisation challenges stem from ...
Hosted during GDC week, Pocket Gamer Connects Summit San Francisco brought games industry professionals to 715 Harrison on March 9th, once again serving as ...
Kingshot saw major growth over its first year globally, rising from $5.9m in its first full month, March 2025, to a peak of $102.2m in January 2026. This marked a rise of more than 1,600%.
To keep you up to date with the latest movers and shakers in the mobile games industry, we've put together a regular roundup of the latest hires, ...
Pan-European Game Information (PEGI) system has expanded its age rating criteria to address risks linked to online ...
Google Cloud has outlined its vision for the next phase of game development in what it described as a shift toward “Living Games” powered by autonomous AI agents.
Mobile marketing analytics platform Tenjin has been accepted into the Turkish government’s incentives programme.
Teams are producing more playables than ever before - but clarity doesn't scale. New AI update understands the ‘why’ behind every interaction. Generate: Creates 10 data-backed playables in one click.