What Was the Super Game? When Sega first unveiled its “Super Game” initiative back in 2021, it wasn’t just another project ...
As Crash Bandicoot turns 30, fans share what they enjoy about the series, while GameCentral tries to explain why it's ...
Hyper Fighting, released as Street Fighter II Dash Turbo in Japan, is a 1992 fighting game developed and published by Capcom for arcades. It is the third arcade version of Street Fighter II, part of ...
The manga and anime both point to Goku and Vegeta blowing past Gohan's Cell Games peak during the seven year time skip, and ...
SEGA says highly engaged Like a Dragon fans may discover its characters through videos and merchandise without ever playing the games.
I recently got my first hands-on with Gundam Rogue Orbit, and spent about 45 minutes playing it. So far, it seems like my ...
Shuji Utsumi, President of SEGA, has revealed during a chat with Nikkei why the Sonic the Hedgehog publisher decided to ...
Nvidia's new Arm chips powering premium laptops are the biggest hardware news of the year...but I've got good reasons to be ...
SEGA president Shuji Utsumi explains why the company cancelled its ambitious Super Game, citing enormous costs and financial risk.
SEGA cancelled its big live service Super Game after an internal review, writing off ¥4.2 billion. Here's why the ambitious project died and what ...
Sega has cancelled its ambitious $882 million Super Game project. President Shuji Utsumi cites high financial risks and a ...
Sega Super Game project canceled coverage centers on investment risk and market conditions, while the company keeps other ...