Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
A new report claims that Monolith's now-canceled Wonder Woman title would have been similar to God of War had its developer ...
Shadow of Mordor developer Monolith Productions, are all being shut down, but its fantastic Nemesis system may remain behind ...
Despite the cancellation of Wonder Woman and Monolith's closure, Warner Bros. can still hold onto the iconic Nemesis System ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Monolith's Wonder Woman game has been described as 'gorgeous and expansive', as the studio's patented Nemesis system looks to ...
Monolith was struggling to implement the fan-favorite and patented Nemesis System in the now-canceled Wonder Woman game, it’s claimed. According to Bloomberg’s Jason Schreier, speaking on Kinda Funny ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
It's no secret by now that Suicide Squad: KIll the Justice League has been a major commercial disappointment for publisher ...
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